Defending drill

Jockey and Recovery Challenge

Back off under control, then turn and match them the moment they go.

Trains
Defending
Players
2
Time
12 minutes
Level
Intermediate
Space
50 × 33 ft (about 15 × 10 m)
Fits
Half a gym and up
Ages
13–18 (U14–U18)
Positions
Defender

Set-up

Mark out a rectangular grid approximately fifteen large steps long by ten large steps wide. This space, roughly 50 by 33 feet, is ample for 1v1 duels. You will need one football and several cones, or household substitutes like t-shirts, shoes, or small toys, to define the playing area. One player, the attacker, starts with the ball at one end of the grid, while the other player, the defender, positions themselves an arm's length away, facing them.

What you need

  • Ball
  • Cones

The ground: 50 × 33 ft (about 15 × 10 m). The space and equipment check lists every drill that fits the ground you have.

How to run it

  1. Set up. A grid about fifteen steps by ten.
  2. Arm's length. Close enough to touch them, far enough not to be beaten by one touch.
  3. Small steps back. Retreat under control, side-on, never crossing the feet.
  4. Turn and run. When they go, turn and match their speed. Do not reach.
  5. Front foot wins it. Take it with the front foot once they take a heavy touch.
  6. Six each. Six duels each, counting clean tackles with no foul.

Coaching points

  • Stay an arm's length away while backing off — close enough to touch, not to lunge
  • Turn and run with them, do not reach a leg in while off balance
  • Win it with the front foot once they take a heavy touch

What to watch: Reaching with a leg while off balance. That is how attackers get past and how ankles get hurt.

Common mistakes

  • Crossing the feet when backing off: This looks like a defender taking large, ungainly steps, often stumbling or getting their feet tangled. It matters because it severely limits a player's balance and ability to quickly change direction or accelerate to match an attacker.
  • Reaching with a leg while off balance: The defender will often lean heavily to one side or lunge a foot out, rather than moving their whole body. This leaves them vulnerable to being easily beaten by a change of pace and can lead to ankle injuries if the foot gets caught.
  • Standing too upright or too flat-footed: The defender looks stiff and slow to react, unable to quickly push off in any direction. This prevents them from adjusting to the attacker's movements or exploding into a timely tackle.
  • Being too close or too far from the attacker: If too close, the attacker can beat them with one quick touch. If too far, the attacker has too much space to accelerate into. It matters because it compromises the defender's ability to contain the attacker effectively.
  • Tackling with the back foot or from directly behind: This often looks like a desperate lunge, either from the wrong angle or with the foot furthest from the direction of movement. It's less effective at winning the ball cleanly and significantly increases the risk of fouling the attacker.
  • Not turning fully when the attacker goes: The defender tries to keep their body partially facing the attacker while attempting to sprint, making them slower and less agile. This prevents them from matching the attacker's speed and often results in them still 'reaching' rather than running.

What good looks like

A good target: Clean tackle with no foul on 7 of 10 attempts.

  • The defender consistently maintains an 'arm's length' distance from the attacker while jockeying backwards.
  • The defender's feet do not cross when retreating, indicating good balance and readiness to change direction.
  • The defender turns their hips smoothly and quickly to match the attacker's acceleration, rather than lunging.
  • The defender makes a clean block tackle with the front foot without falling over or committing a foul.
  • The attacker does not easily dribble past the defender without a significant challenge or loss of possession.
  • The defender achieves a clean tackle with no foul on at least 7 out of 10 attempts.

Progressions and variations

Making it harder

  • Level 1: The attacker walks slowly, focusing only on the defender's jockeying technique (backing off, small steps, body shape). No tackling yet, just mirroring movement.
  • Level 2: The attacker dribbles at walking pace, trying to get past the defender. The defender focuses on maintaining distance and turning smoothly when the attacker tries to go.
  • Level 3: Introduce a small goal (e.g., two cones) at the opposite end of the grid. The attacker now tries to score, increasing their intent and speed, prompting the defender to attempt a tackle.
  • Level 4: The defender must win the ball cleanly and then dribble it out of the grid to a designated safe zone to count as a successful recovery.
  • Level 5: Reduce the size of the grid by a few steps to increase the intensity and force quicker decisions from both players.
  • Level 6: Introduce a 'recovery line' for the defender. If the attacker dribbles past, the defender must sprint to catch up from behind and attempt to recover the ball before the attacker reaches a scoring zone.
  • Level 7: Add a second attacker positioned outside the grid. If the initial attacker successfully beats the defender, they can pass to the second attacker who then takes a shot, forcing the defender to quickly transition to a new threat.

Alone, with a sibling, or in a group

  • Solo: jockey backwards three steps, drop-step, sprint ten metres and block-tackle a stationary ball.
  • Sibling: a straightforward duel with tackles restricted to the ball only.
  • Co-op: a 1v1 ladder tracking clean tackles won.

For the parent running it

  • Back off under control, then turn and match them the moment they go. Patience first, speed second.
  • Focus on technique over winning initially. Praise good footwork and balance even if the attacker gets past, especially in the early stages.
  • Keep the drill short and engaging. If a player becomes frustrated, take a break or switch to a different activity to maintain enjoyment.
  • Rotate roles frequently between attacker and defender to ensure both players get a varied workout and understand both sides of the duel.
  • Encourage positive communication and effort. Remind players that mistakes are part of learning and provide specific, constructive feedback.
  • This drill is excellent for building defensive habits and can be incorporated into a training week alongside dribbling and passing drills, perhaps twice a week for short bursts.

On their own: Jockey backwards three steps, drop-step, sprint ten steps forward and block-tackle a stationary ball.

Safety

  • Ensure the playing surface is even and free from hazards to minimise the risk of trips and falls during rapid changes of direction.
  • Emphasise proper tackling technique to avoid fouls and injuries. Reaching with a leg while off balance can lead to twisted ankles for the defender or tripping the attacker.
  • Players should wear appropriate footwear with good grip to prevent slipping, especially during quick turns and accelerations.
  • Maintain clear communication between players and the parent coach to avoid accidental collisions during the duel and subsequent recovery.
  • Ensure players are adequately warmed up before starting the drill, as it involves dynamic movements and quick bursts of speed.

More on training safely at home: Safety at Home.

Why it matters

This drill is fundamental for developing effective 1v1 defending skills and tactical awareness. It teaches players how to contain an attacker, dictate their movement, and recover possession, which are crucial abilities in game situations. The 'Jockey and Recovery Challenge' feeds directly into full-field defending, helping players understand how to delay attackers and prevent penetration of their defensive lines.

Related drills

Every drill · Legend of the Week · The curriculum

Run it with the Audio Coach

In Spatrian the Audio Coach talks your child through this drill while they play it, and each run is logged as PE time on the record your state asks for. The beta is opening to a small first group of homeschool families.